CT-7567 "Rex"

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CT-7567 "Rex"

Clone Leader who fiercely supports and protects his 501st and Clone Trooper allies

Unit-Character-CT-7567 "Rex".png
Description
Alignment Light Side
Role SupportLeader
Faction 501stClone TrooperGalactic Republic
Lead Synergy Clone Trooper501stAll
Synergy Clone Trooper501st
Ship Rex's ARC-170
Release Date February 25, 2016
Rework Date August 23, 2019
Shards to Activate 80
Accelerated Yes Accelerated units have increased drop quantities. See Character Shards for more information.
Acquisition Fleet Arena Store Fleet Arena Token 400  (10x)
Guild Activity Store Guild Token 450  (10x)
Places of Power
Buffs Potency UpTenacity Up
Battle Mechanics Turn Meter Reduction - Target (25%)
Dispel Debuffs - All Allies
Turn Meter Gain - All Allies
Lead Mechanics Max Health
Turn Meter Gain - All Allies
Turn Meter Reduction - Target (25%)Dispel Debuffs - All AlliesTurn Meter Gain - All Allies

Stats

Stats displayed are for unit at max level with max stars. Mods are not included in calculations.

Physical Offense
Damage 5614
Critical Chance 70.58%
Armor Penetration 103
General
Health 60795
Protection 40235
Speed 160
Potency 38%
Tenacity 39%
Critical Damage 150%
Defense Penetration 0%
Relic 9
Unit-Character-CT-7567 "Rex"-portrait.png
Indicator-Gear-Level-Relic-LS.png
9
85
CT-7567 "Rex" - Gear Relic 9
Materials Needed
Max Level
Special Offense
Damage 7031
Critical Chance 15.21%
Resistance Penetration 0
Survivability
Armor 45.16%
Resistance 38.08%
Dodge Chance 2%
Deflection Chance 2%
Critical
Avoidance
21%
Health Steal 10%
Accuracy 21%

Abilities

Tex.ability rex basic.png Impeding Shot
Basic Ability Material Omega Level 8

Deal Physical damage to target enemy and remove 25% Turn Meter. Grant Potency Up for 1 turn to a random 501st Clone Trooper ally who doesn't already have it.
More Details

Tex.ability rex special01.png Form Up
Special Ability Material Omega Level 8
4 Turn Cooldown

Dispel all debuffs on all allies and grant them Tenacity Up for 3 turns. Clone Trooper allies gain 60% Turn Meter, plus an additional 10% Turn Meter for each debuff dispelled this way, and other allies gain half of these amounts.
More Details

Tex.ability rex special02.png Aerial Advantage
Special Ability Material Omega Level 8
4 Turn Cooldown

Deal Physical damage to the target enemy, plus bonus damage equal to 25% of the target's Max Health for each turn a Clone Trooper ally has taken during this encounter. This ability starts on cooldown.
More Details

Tex.abilityui passive hp.png Brothers in Arms
Leader Ability Material Omega Level 8

Clone Trooper allies and 501st allies have +20% Max Health. This increase is doubled for 501st Clone Troopers and halved for other allies. In addition, whenever an ally suffers a critical hit, all Clone Trooper allies gain 15% Turn Meter and other allies gain half that amount.
Omega
More Details
Unlocks at Gear Level 4.
Level 7:
Clone Trooper allies have +20% Max Health, and other allies have half of that increase. In addition, whenever an ally suffers a critical hit, all Clone Trooper allies gain 15% Turn Meter and other allies gain half that amount.
Level Unit
Level
Ability Material Credits Adds
8 82
Game-Icon-Ability Material Omega.png
3
51200 501st allies have +20% Max Health, doubled for 501st Clone Troopers
7 72
Game-Icon-Ability Material Mk I.png
9
Game-Icon-Ability Material Mk II.png
7
Game-Icon-Ability Material Mk III.png
5
28800 +2% Health
6 62
Game-Icon-Ability Material Mk I.png
6
Game-Icon-Ability Material Mk II.png
5
Game-Icon-Ability Material Mk III.png
4
9600 +2% Health
5 52
Game-Icon-Ability Material Mk I.png
4
Game-Icon-Ability Material Mk II.png
4
Game-Icon-Ability Material Mk III.png
3
4800 +2% Health
4 42
Game-Icon-Ability Material Mk I.png
3
Game-Icon-Ability Material Mk II.png
3
Game-Icon-Ability Material Mk III.png
2
2400 +5% Turn Meter gain
3 32
Game-Icon-Ability Material Mk I.png
2
Game-Icon-Ability Material Mk II.png
2
1600 +2% Health
2 22
Game-Icon-Ability Material Mk I.png
2
800 +2% Health
1 Description: Clone Trooper allies have +10% Max Health, and other allies have half of that increase. In addition, whenever an ally suffers a critical hit, all Clone Trooper allies gain 10% Turn Meter and other allies gain half that amount.

Tex.abilityui passive 501.png Captain of the 501st
Unique Ability Material Zeta Level 8

All 501st allies have +4% Speed for each 501st ally present at the start of battle. Other 501st Clone Trooper allies reduce their own ability cooldowns by 1 at the start of each of their turns.

If Ahsoka Tano is an ally, she gains Critical Hit Immunity for 2 turns whenever she falls below 100% Health.
More Details
Unlocks at Gear Level 6.
Level 7:
All 501st allies have +4% Speed for each 501st ally present at the start of battle.

If Ahsoka Tano is an ally, she gains Critical Hit Immunity for 2 turns whenever she falls below 100% Health.
Level Unit
Level
Ability Material Credits Adds
8 84
Game-Icon-Ability Material Mk III.png
30
Game-Icon-Ability Material Omega.png
13
Game-Icon-Ability Material Zeta.png
20
125000 Other 501st Clone Trooper allies reduce their own ability cooldowns by 1 at the start of each of their turns
7 74
Game-Icon-Ability Material Mk I.png
10
Game-Icon-Ability Material Mk II.png
9
Game-Icon-Ability Material Mk III.png
6
32900 +1% Speed
6 64
Game-Icon-Ability Material Mk I.png
7
Game-Icon-Ability Material Mk II.png
6
Game-Icon-Ability Material Mk III.png
4
11000 +15% Health threshold
5 54
Game-Icon-Ability Material Mk I.png
5
Game-Icon-Ability Material Mk II.png
4
Game-Icon-Ability Material Mk III.png
3
5500 +15% Health threshold
4 44
Game-Icon-Ability Material Mk I.png
3
Game-Icon-Ability Material Mk II.png
3
Game-Icon-Ability Material Mk III.png
3
2700 +1% Speed
3 34
Game-Icon-Ability Material Mk I.png
3
Game-Icon-Ability Material Mk II.png
3
1800 +10% Health threshold
2 24
Game-Icon-Ability Material Mk I.png
2
900 +10% Health threshold
1 Description: All 501st allies have +2% Speed for each 501st ally present at the start of battle.

If Ahsoka Tano is an ally, she gains Critical Hit Immunity for 2 turns whenever she falls below 50% Health.
Captain of the 501st

Recommendations

Abilities

Omega and Zeta Rankings
Ability Name Ability Type Cost Get OPTIONS:Yes,No<br />This field is just a quick reference of whether an ability is worth the mats investment at all. Priority Number in order of most important, 1, to least important Best for OPTIONS:Raid, PVP, PVE, All<br />This field is used to specify abilities that may be really good to have but only for specific content. Reasons
Impeding Shot Basic
Game-Icon-Ability Material Omega.png
5
? ? ?
Form Up Special
Game-Icon-Ability Material Omega.png
5
? ? ?
Aerial Advantage Special
Game-Icon-Ability Material Omega.png
5
? ? ?
Brothers in Arms Leader
Game-Icon-Ability Material Omega.png
3
? ? ?
Captain of the 501st Unique
Game-Icon-Ability Material Mk III.png
30
Game-Icon-Ability Material Omega.png
13
Game-Icon-Ability Material Zeta.png
20
? ? ?

Mods

Synergy

<<<ADD INFO>>>Image or list of specific character synergy.
Paragraph for each faction this unit has synergy with.
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Jedi - High Synergy
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Light Side - Low Synergy
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Any Faction - Very Low Synergy
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Unit Strategy

<<<<ADD INFO>>> Information on any specifics that may be important to know such as ability order or when not to do an ability.

Team Strategy

Details of how to use and mod CT-7567 "Rex" within specific teams can be found on the following pages:

  • <<<ADD INFO>>> Add links to internal or external guides in list format here.

Kit Counters

  • Impeding Shot - High tenacity can prevent turn meter removal.
  • Form Up - Use ability block on Rex or debuffs that can't be dispelled on other characters (ex: Jedi Revan's Direct Focus or Padme's Graceful Assault).
  • Aerial Advantage - This attack will one-shot most units. Try to keep Rex ability blocked and slow, and try to defeat him before he can use this ability. Units that take reduced damage from percent health effects, such as Kylo Ren, KRU, or Malak won't be hit as hard.
  • Brothers in Arms - Try to use turn meter reduction, daze, stun, or shock to account for constant turn meter bonuses.
  • Captain of the 501st - Try to slow down 501st enemies to account for the extra speed granted to them.

Notes

Lore

<<<USER EDIT>>> Any lore you want to add or just include a link to this characters starwars.fandom.com page.
E.G. Learn more about Revan at https://starwars.fandom.com/wiki/Revan.

Trivia

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